Good morning
I’m sorry to insist but nobody seems to have this bug
I am desperate.
whether in lumen or not the normal map and the roughness of my nanite mesh disappears at a certain distance. I changed all the nanite parameters, nothing changes.
I have no pool size problem, no error message.
Someone would have any idea ?
good morning @nels45
Have you tried the following?
ohhh thank you I will try this soon. even if it’s not the problem, thanks for your help.
So , I tried all and nothing changed even a little bit, nothing. I think my project is broken I dont know how to repair this. it’s not my meshes disappears, it’s reflections and normal maps that BUG only in nanite meshes.
ok I resolved it. it was the VR instanced stereo with nanite
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