I started working on a new level in my game The Way Back, which I guess I’m calling my Death Dungeon. It’s still very much a work in-progress but thought I’d share a bit of what I have so far. It’s a timed dungeon, so If you don’t managed to solve the various puzzles in time while trying to reach the exit… well that would be death via the grim reaper. That’s not good.
I recently added my game to Steam’s Greenlight program under game Concepts. I’d greatly appreciate it if you could click on the link below and rate it!
Did a small test with the new sequencer tool one afternoon. It’s pretty fun and intuitive after watching Grayson Edge and Bunn showing it live and also by following `s Sequence tutorial which made it a breeze. Thanks for such an and powerful tool!
Set up culling behavior using distance fields, now I can clear off grassy areas for basebuilding, logical campfire placement, or even make my own trails.
I’m working on my own game called Space Dream VR, and its a Virtual Reality Music Visualization Campaign involving space exploration and unlockable visualization environments. www.SpaceDreamVR