What Are You Working On? Community Screenshots & Videos

Working on an interior concept practicing lighting and post processing to make simple shapes appear interesting.

And trying to get my feet wet on photogrammetry. a turntable from Marmoset
[video]://imgur/a/BgRO5[/video]

We’re making progress on the blacksmithing and smelting in Yore VR, figuring out ways to make it as realistic as possible and still functional for the Vive experience. is a shot from our fire pit, and if you’re interested, we talk a bit more about the mechanics over . Thanks!

://www.playyore//uploads/2016/09/YVR_ENVShot_11.jpg

wow, you’re really getting on with … it looks great :slight_smile:

the thing that would bother me would be getting lost in the menus… love the color picker… power on!!.. NS

Working on a visual narrative, started on landscape/interior blockouts/lighting yesterday.

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Thanks !
I have gotten some feedback on the changes that should be made to the builder and one of the main things to try and get in place is just being able to hover over the buttons and preview the part/objects instead of haveing to select them to see the changes take effect.
As you have mentioned for getting lost in the menus, I think I will need to bring back in the post-processing selection effect so it highlights what it is that you want to change on the weapon/character. But I just recently started talking to a graphic designer so hopefully, he can help me get some better menu points in place so it will be easier to know what menu or sub-menu you are in.
Still debating on getting an official forum set up for game or not, but again thanks for the feedback as will help better shape the menus. :slight_smile:

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Project for GameDesign School.
Maybe Twitter follow me?

twitter/Filly_The_Owl/status/781905833198284800

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Been a long time since I posted screenshots of Faceless on , and I just recently discovered the Cine Camera tool so I’ve been going kind of crazy with that and produced a bunch of promotional/cinematic screenshots for the game! 's a select few, the rest can be viewed on Imgur at the link down below.

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I’m constantly updating the album over on Imgur, which you can view ! ://imgur/a/3nZzG

Amazing Stuff guys, i just wanted to share with you guys a Parkour System (some of you may know it) And it’s all Blueprint based.Could soon be for sale to everyone.lET ME KNOW what you think and what would be the proper price for it.For more infos about when it will be for sale make sure you stay tuned bu subscribing to the channel on . the Parkour System Demo now:?v=AgO_jqnr1ww:D

I didn’t post for few weeks and everytime i come back my mind gets blown! Guys, your work is amazing!

I released a new gameplay video of my project I’m working on " Penkura "

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Exploding barrels, reanimated ragdoll zombies, and a damsel in distress!
What could be more fun?

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Continuing work on VR crafting in MageWorks. Sharing a few gifs of progress…

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A screen shot from my new game.

Just for fun :wink: :smiley:

Hi

I finally reached another mile stone in my launch of my Alien environment landscape.

check out the demo (short animation in sequencer) The machines… a Lizariatian scoutwalker is refueling at a nearby
lavastream.

screenshot:

video:

vimeo/177912573

GTA-Esque gangster game?

Looks great!

You can read about it on thread post :slight_smile:

Love the artwork :smiley:

Working more on a visual narrative idea I’ve been kicking around for a while:

:///hGMFXNLl.

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Hello people! We have been working on ****!
is an amalgamation of the most popular genres in gaming; it is a multiplayer, arena, shooting game at its core with RPG and racing elements where the player assumes the role of a hovercraft to annihilate his enemies. Choose your side between the three rival hovercraft families, nine hovercrafts models, and battle in three distinct maps. 6v6 mayhem!!


Our most recent devlog from our channel with explosions, projectiles and **profile **!