What Are You Working On? Community Screenshots & Videos

Started to work on the interior for the Fantasiam!

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works on page. It’s off to a great start. =)

is some more progress on my upcoming materials & decals pack. Check out more .

Way to go Jeremi76! Looking very good for a one man team after work!

In the video… is the character shrinking or is it the landscape?

Thanks for the comment.

The character isn’t shrinking. The landscape meshes, flowers, shrooms, bugs, etc in that area are just larger. Though with the blur that I added, it sorta gives you the feeling of being smaller. I wanted to make the world a mix of real and fantasy, so basically I can do whatever my brain thinks would look neat.
I think I have 8 unique looking levels at the moment. Some levels are casual relaxing areas, and others areas are going to have more traps and have more of a survival feel to them.

Oh if I could only quit my job and do full time. Some day maybe.

dl.dropboxusercontent/u/4112921/HighresScreenshot00001.

Been working on some forest stuff for our toon-style game.

:///jeJ0dnW.

Started to work on some sort of procedural animation system for a character consisting of StaticMeshes and CableComponents.

Ok, I thought something like that might be happening. In any case it’s looking good! As for the quitting the job… OH HELL YEAH!

's a little spray painting project I made some time ago, I found it on my old machine and thought I’d share a vid :slight_smile:

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Working on customize-able decals for my upcoming Materials & Decals pack. Check out more !


Shameless cross posting :stuck_out_tongue:

://s3.amazonaws/.content.luxology/images/full/c630f96ca9fcf29486a74d292849402f.jpg

The model looks pretty good, but the wood is lacking. I would try and redo the wood, and make it less saturated.

Pretty cool idea for a game, play a graffiti writer!

Any you could dive into Medieval material and model making? Some sick stone walls and tileable wood floors are always nice. Or something similar to the BumpingPub pack from the market place …

First tests with World Machine in UE4 :slight_smile:

farm2.staticflickr/1594/25221957075_be93fb5ef6_o.UE4 Landscape Test by Eoin O’Broin, on Flickr"]farm2.staticflickr/1594/25221957075_be93fb5ef6_o.UE4 Landscape Test by Eoin O’Broin, on Flickr

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A walk through a village

Hey Unit23! Medieval/Fantasy is something I’m very interested in doing. I want to get the SciFi series to a good place before I undertake that, but it is definitely in the cards. =)

Not much to reveal about just yet. Got a little bit more progress to make in terms of the AI before I talk about it.

How’d I do for creepy?

Thanks, the idea was to make a multiplayer graffiti experience (Would make a nice VR experience too), I dropped the idea because I couldn’t optimise it enough for large fully painted scenes ( was one of my first projects)…I’ve figured a way to massively increase how much paint can be added now so might give it another try. :slight_smile:

Working on planetary lighting and spacecraft cockpit. Shameless cross-post from our dev thread !

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