What Are You Working On? Community Screenshots & Videos

Not much to reveal about just yet. Got a little bit more progress to make in terms of the AI before I talk about it.

How’d I do for creepy?

Thanks, the idea was to make a multiplayer graffiti experience (Would make a nice VR experience too), I dropped the idea because I couldn’t optimise it enough for large fully painted scenes ( was one of my first projects)…I’ve figured a way to massively increase how much paint can be added now so might give it another try. :slight_smile:

Working on planetary lighting and spacecraft cockpit. Shameless cross-post from our dev thread !

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is the first trailer of Valgard and The Armor of Achilles.
Hope you all enjoy, and please give us your feedback.

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Please share and follow us twitter/RevolverGS.

Latest work in progress video showing bit civ AI and anims:
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Playing around with a mesh voxelizer function I threw together today

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If you don’t post a video of the “Explode at loc” I will be very sad.

More work on Materials & Decals. Check out the rest !


Working on some Car Viz, next step will be to add some Interactivity(Mat Change, different Enviroments)

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@, I plan on redoing it in the future :smiley:

@, wow that’s amazing, how was the sky ??

@DominicBauer, cool! How are you lighting it, using a HDRI?

So I wanted to try out a new modeling workflow in Modo ala Tor Frick, and get to know Substance Painter better:

Left = UE4(…that texture compression kills the quality), Right = Substance Painter

playing in the snow!

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Refurbished Cubinator V2 with scanner. That was complicated for me, tried so many different stuff, but that works fine.

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Just updated my melee combat system. Added counter attack system

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I am happy with my BP only, teleport to different navmeshboundssolution.
Piiiing!

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:slight_smile:

Still working on rhythm-based runner game

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My Interface is pretty ugly right now, but still better than debug texts all over the screen. :smiley:

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Russian stuff

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Everyone on is doing some amazing work and looks stunning. i feel like a noob in comparison to some of the artists and creators on .
That said i’m working on something to and thought i’d send you all a screenshot. Keep up the great work everyone.

It’s 2.5D brawler based off Battletoads and Double Dragon.

Hey Glzmo! Your game looks interesting. Love the name. The art reminds me a bit of the Zombieville USA, I used to play that game for hours. =P

Just wrapped up development on my Materials & Decals pack. Getting ready to polish/submit then work on the next architecture/props pack. =)

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You are even more richer then!
When you need a creative gardener in your second home in Miami, i am .
^^
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@ Which “bad” guy tagged you? Mention him and i bet, het get some collective tag-whiping. ^^