CP2M Veresk (hipoly)
www.mediafire/convkey/675f/4b20a409t7l7y0c6g.jpg
Rpg-7 (game model)
Now it’s to bright ^^
My screencapstuff is messed up.
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Good old Tron Material, i love it.
Looks good man, keep it up!
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Visuals / Graphics what ever are placesholders.
Code before h!$s (Visuals).
Thank you very much @KrautPotato
Your’s looking nice too, not bad for “placeholders”.
Good luck for you, with your nice project.
://media.indiedb/images/games/1/46/45744/dev_17_ani.gif
Wip rts
not visually stunning, just tested my custom RTS pathfinder & movement system’s simple unit movement with 300-400 units in a simple environment.
not bad on my old laptop, but will be better with optimized group formations.
far units are animated flipbooks, close ones are skeletal meshes, nearly everything handled from C++
[://s26.postimg.org/6uw92z7t5/RTSUnit_Move_Test01.
://s26.postimg.org/5ekqku4w9/RTSUnit_Move_Test02.](://s26.postimg.org/6uw92z7t5/RTSUnit_Move_Test01.)
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@AllexLux That RPG is beautiful, great work!
Began work on a collection environment, showcasing what can be with the entire Modular SciFi Collection thus far. Check out more screens !
Woah, a lot of interesting concepts and stuff you got in thread :o.
I am actually working on two projects (one side project, one main project):
The sideproject I am working on is called “Neon Pleasure”, a realtime music visualizer:
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And my main project is a third person RPG set in a fantasy world. It is based around the principle of evolution. is a little preview of the evolution to the next stage:
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[spoiler]
://orig11.deviantart.net/f83a/f/2016/061/9/5/project___cronos___enviremont_test_by_felikahn-d9tobcc.
[/spoiler]
omg reminds me of Total War, plz more!!!
****, such a cool stuff over guys. On my end we have are doing script right now, and getting some models into different scenes. Generally now getting the atmo as right as we can. We call it "The Owl ". www.facebook/The-Owl–863974047018017/ Interesting, how much it helps when some people give nice feedback. It’s uplifting. So please go ahead.
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@samifira - Thanks! Back at you! =P
Just finished the power failure.
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Working hard on a game called
was a learning process of a build! learned so much doing . took one month.
I am going to use to put together a sharp team that can help take game to the next level. as of right now, is where it stands. more soon!
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Concepts I did for the worlds
game websites.
://www.blackbeachstudio/
://gamejolt/games//132013#close
Playing around with RPG mechanics and creating a spell system. Decided to make Scorpion’s Annihilation fatality from UMK3… For laughs.
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Beautiful work @Elliott_S!