Excuse me if I asked before, but “If I Was A Cat” is a single-player adventure game you’re currently working on, correct?
Definitely no building maybe something like defenses and coverages in a specific area of the map… I don´t like when you are fighting someone and starts building like crazy haha. Anyway, if many people ask me, I can change whatever they want. Do you like with or without building? also, is my english understandable? LOL
Wow, there are many things I would love to use in my maps… you must know how to code, right? I can´t get something like this just downloading some archives to my maps I guess? Nice work man!
Yes, your English is excellent! While I prefer building because I eventually got really good at it a couple of years back, no building can be just as fun! Especially for the kind of map design you are going for.
No I think you haven’t, yes that’s correct
Thanks for the clarification! From what you’ve showcased so far, the development of “If I Was A Cat” is coming together very nicely. Will you eventually make a dedicated thread for your game?
Ingredients:
- FPS Multiplayer Template.
- Procedural Level with Dungeon Architect & City of Brass Environments.
- Tactical Multicam: V8 SUPERCAM.
- Character Design by Neotle Empire procedurally assembled with BoneCrawler.
Okay, I think I’m starting to understand how it works, but it’s too early for me to take that step Thank you for your “ingredients”
Already have
If I Was A Cat (Prototype) - Community / Showcase - Epic Developer Community Forums (unrealengine.com)
Thanks for pointing me in the right direction!
A final boss theme for an opponent with nothing to lose.
Greetings, @Raja.Haris; I hope you’re having a fabulous Friday! You’re off to a great start with completing the first level of your multiplayer arena tank game! Quick question, how many players will match up per game, or will you have different multiplayer matchmaking options, such as 1v1 duels, 2v2s, etc.?
Hello @Zezkaii, Thank you for the kind words.
Its a Free for all game mode with a maximum support for up to 4 players, the first map is one of the simplest and smallest since I wanted this to be the test bed for all the networking and replication, In the future I have planned maps with random events i.e. artillery strikes, changing level layout mid game etc.
This game is mostly for my portfolio Its not something I will charge for, It will most likely be available via itch io or steam.
An update of the Battlefield style map I`m working on.
At 98.000 in to the memory limit, still many things to do, I should change the big boat with a smaller one (it was cool…
Good day,
I just started on my dream game “LifeDev” a game to help overcome C/PTSD/Trauma and self-improve.
More info LifeDev/README.md at main - LifeDev - Codeberg.org
Devlog 00 ?v=CXiuowcf8FM
Devlog 00 Clip https://.be/rSsQeHX3hZg
This is the actual devlog. sorry the repost, i uploaded the wrong one first. ?v=CXiuowcf8FM
The pleasure is all mine, and thank you for the update! Since you plan to expand this game beyond this base level with all kinds of unique additions, will you also make a dedicated thread for your creation?