What Are You Working On? Community Screenshots & Videos

It’s a shame you have to replace the ship with a smaller boat; I agree it was a fantastic addition. However, the rest of the map is coming together nicely, so we have to take the wins where we can get them! :raised_hands:

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Hello everyone!

Wanted to share my Solo project here as well, with new Alpha 0.3 update. Hope you like it!

?v=XTVSeC_DLxI

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Nice Shield damage effect!!

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Not much of an eye candy but I have been working on vector fields with physics based agents for the past 2 days.

Very proud of obstacle avoidance and anti wall trapping but disappointed in the agent separation function.

https://.be/UcP1DS5or-Y

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Hello everyone!

Wanted to share my Tomb Explorer VR project here. This game is inspired by Tomb Raider and Indiana Jones’s adventures.

We are Launching a Kickstarter on May 29. We have a demo available now and will have an updated demo at the KS launch. If you are interested Please consider supporting our work. Any feedback is appreciated. Hope you like it!

Trailer: https://.be/4fDuft-rpec
Kickstarter: .kickstarter.com/projects/celeritasgames/tomb-explorer-vr
Steam Demo: Tomb Explorer VR on Steam

Pff… I would love to make a “Nazi Zombies” style map from Call of Duty with your knowledge :ok_hand:

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I finished up the final track for my project. This is the ending theme.

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Tribute is back :slight_smile: finnally got back to working on tribute
only thing i got ATM is some UI tweaks and some model changes but that’s because my old project got corrupted so i gotta restart :confused: so my old map is gone but soon there will be new weapons and features :slight_smile:

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As I listened to this theme, I closed my eyes to fully experience the joy of completing a grand adventure. I must confess that this is now my second favorite melody among all the ones you have shared, @Desertanu. I am genuinely a fan of your work and eagerly await more unique pieces from your future creations! Thank you for sharing this journey with us; I have thoroughly enjoyed it. :notes: :grin:

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Splash screen, I had to change the name of the game from Tonk*rs to just Tonks apparently while working on this I had forgotten that the name of my project is actually a slang term.

I need to push this game to release before my job starts.

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Thank you for listening! I’m glad to hear that you enjoyed it so much. I probably won’t be too active on the forums after this, so if you’d like to see what I’m up to in the future, here’s where I’m most active at the moment.

https://twitter.com/Desertanu

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With a simple name change, I hear Tonks stocks are rising! :chart_with_upwards_trend: :laughing:

How much time do you have left before beginning your job? :eyes:

While I am saddened to hear you won’t be as active within the forums as much anymore, I am happy you will still be sharing your works on other social media venues and have hastily followed you on Twitter with notifications turned on, so I won’t miss a post! I wish you the best of luck in your future endeavors. :raised_hands:

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I appreciate it! I wish the same to you.

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Thank you for your words, I am working on the translation system so that it comes out in all possible languages. I have been with the project for more than a year and soon I will have a page on steam and the demo. I am glad that you like what you have seen and That the trailer is from an earlier version than what I have already done so far. I hope you play it and enjoy it the same as I did doing it. Greetings.

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Hello wesleyv, ​​I am working with the horror engine because I think it has tremendous potential for horror games, with imagination you can do fantastic things. Thank you very much for the comment and soon I will have my steam page available with the demo so you can try it if you want. Greetings.

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Don’t mention it, and thank you for the update; that’s excellent news! If you don’t mind, please link the Steam Page for your game. I would love to add it to my wishlist and play the demo when it’s released! :grin:

Resuming my Mass Effect inspired project. This is my work-in-progress Asari-Metahuman head morph:

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Hope you like it.

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:rocket: Flight Test • 03/2023
:loud_sound: Sound on !

A glimpse of our flight tests in Mira Labs (on UE5) :exclamation:

[Mira Labs • Flight Test]

:mega: Calling all creators ! If you would like to publish your amazing work
join Mira’s Creators Program now and unleash your imagination :exclamation:

Ready for takeoff ? :rocket:


About Mira

Launched in March 2016 in New York City as a project to federate creators passionate about immersive worlds, under the code name “Garou” Mira aimed to showcase some of the most amazing creations built on the Unreal Engine.

Today, Mira is a hyper-realistic experiential metaverse that bridges reality with virtual worlds. Anchored in geography, Mira opens up new playgrounds at the crossroads of reality and magic, culture and entertainment, social networks and commerce. Mira engages users to explore, contribute, and socialize in the thrilling new territory of the 3D Internet.

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