Hi all currently testing raytraced reflections
Redesigning Overdrive X
Designed a new procedural city map for overdrive… Its less in line with cyberpunk 2077 and more in line with my own personal idea of what a cyberpunk city would look like… Its totally not finished yet, I’ve only been working on it for a day or two…
hey good works guy all your stuff all seems awesome guess i have lots of work ahead of me
This is GearStorm - A Sci-Fi mash-up of FPS, RPG and Survival. We just went Early Access and still have a good bit of work to do.
Also our first review…GearStorm - Review | NookGaming.
Lessons learned there, do your best on art, animations and marketing.
just want to say to every who’s been posting on here great work hoping to one be at the level you are all on
new video… including… enemy step… improved combos… improved trails… improved slash particles…
Black Hole Grenade Test
Tutorial coming soon.
[FONT=comic sans ms]Merry Christmas Everyone
[FONT=comic sans ms]You come and try my fun little Christmas Board Game here [FONT=comic sans ms]https://gamejolt.com/games/TheGoodElves/386533
Merry Christmas Everyone!
Samurai/Ninja Project i’m working on…
i like this very much!
im working on a game in VR on Mars…
Hi all! I spent most of 2019 solo deving an action shmup-type game with 4DoF flight mechanics to replace screenscrolling. Heading into 2020 I’ve decided to pursue this project until I complete a solid vertical slice so I made this short video showing how the project evolved in 2019: Hope y’all like it
Not sure the slomo here is needed though. Kinda cheapens the whole effect…
(But you could maybe offer a switch to disable it, so those who like it have it.)
thanks alot, its optional already