How did you set real shadow and what version of unreal are you using? I’ve tried everything and I can’t set a real shadow like one you did. Thank you for helping me out.
Two new videos, and the latest patch notes of the pre-alpha client have leaked online. **EPICA Patch Notes 0.1.6 ://legendsofepica/2020/04/16…h-notes-0-1-6/ **
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Released two new videos of my game week!
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Title screen sequence
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Graphical update for one the levels called Borealis Vista.
I’m currently working on geologically acurate random terrain generation, not one-more-perelin-noise variation, but something that really looks natural. Plan to release it as a plugin as well.
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Heya guys,
I’m working on blue whale model. Lets hope one day fully animated
https://cdna.artstation/p/assets/images/images/025/980/094/large/miriam-stastna-highresscreenshot00026.jpg?1587515718
Hello! I’m currently working on my new game - The Third Legion: Devastated. I’m planning to release it for free in a next few months.
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Hi all, last time I work on side-scroller game, want to share with you some progress.
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Good day everyone! I’ve been working on a personal project. It is a third person shooter survival game. .be/5N72eV2WoLE I like anime-styled and horror themed game
Been working on my project called Anura, a Frog RPG Game! Me and my team are using UE4, so so so enjoyable to use.
You can see more about the project ! ://d3stdg5so273ei.cloudfront.net/danduw/2020-04-22/908001/1400xAUTO/unknown (2)-danduw.
://d3stdg5so273ei.cloudfront.net/danduw/2020-04-28/565052/1400xAUTO/shopp2-danduw.
://d3stdg5so273ei.cloudfront.net/danduw/2020-04-28/357498/1400xAUTO/monsters2-danduw.
:///1Mn2m16.
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is my personal project “Monsters Arena” started about a month ago. It’s a third person shooter game…
is the link for the downloadable game demo: lzerna./monsters-arena
Added the first runtime generated dungeon, made with Dungeon Architect [USER=“28980”]Ali Akbar[/USER]
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Having 3 weeks off work has really allowed me to expand my learning. week was AI systems, And I made some Metal gear solid types guard AI.
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Hey everyone. with my teammates, we are working on Amma: Chronicles of lost stars, an action role-playing game set in a mysterious and ancient universe. =FU1mSV0Rxec
is the official thread about the project: .unrealengine/community/work-in-progress/1754909-amma-chronicles-of-lost-stars-wip-thread
Developed using unreal engine 4 (a genius slackers game)
www.ign/articles/what-happened-announced
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store.steampowered/app/1296290/What_Happened/](store.steampowered/app/1296290/What_Happened/)
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After over 4 years in development hell, we are finally ready to announce “Ruth’s Journey”, a free demo to our upcoming game “The Long Way Home”. Set in the TLWH universe, Ruth’s Journey follows Ruth as she sets out to photograph the rare Golden Finch.
Highlights from our January 2020 Mocap Circus Workshop at Animatrik Film Design in Burnaby, British Columbia:
vimeo/404096321
Exploration of integrating live video feeds into digital environments for real-time virtual performance:
vimeo/406675125
Getting pivot painter 2 to work nicely with foliage:
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Taking another shot at a snow material function, includes diffuse, normals, displacement, large scale persistent trails, and sparkly bits.
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