What Are You Working On? Community Screenshots & Videos

Hi everyone!

I have started making my own music for the game…

Let me know what you think? And be honest, it’s the only way for me to get better


:slight_smile:

VIDEO
.be/sJNkQkL_7Ts

#UnrealEngine4](www.facebook/hashtag/unrealengine4?source=feed_text&epa=HASHTAG) #UE4](www.facebook/hashtag/ue4?source=feed_text&epa=HASHTAG) #Animation](www.facebook/hashtag/animation?source=feed_text&epa=HASHTAG) #Music](www.facebook/hashtag/music?source=feed_text&epa=HASHTAG) #Synthwave](www.facebook/hashtag/synthwave?source=feed_text&epa=HASHTAG)

is going to be a small cyberpunk fps project. With bullet time mechanics and custom designed weapons and environments. I just finished the core mechanics, needs a lot of tweaking to be . But I’m happy for the time, given that I had no prior coding knowledge. All with the blueprint system.

More ; .unrealengine/community/work-in-progress/1614375-cyberpunk-fps-project

=vVSDH9lonnc

A Swans music video WIP

=vzPS9mFxL_o](?v=vzPS9mFxL_o)

Put together a dialogue concept for my little robot homie.

/5zeyL5e.gif

FACE.jpg

=VcSVFId7GF0
twitter/Emma_Frch

Pretty good! The Synthwave sound gives more of SF-vibes than Viking/Barbarian, but thats probably not important?
Anyway, while I get what you are going for, I think the tempo is a tad too slow. Listening at 1.25x speed feels more natural to me.

Working on a stylized shoreline shader

=li_NR8QyUxk

Basically doing Arma in UE4

/7bv4w
/4ccl9
/nsoy4
/x5vai

Reworking modelisation of the character, as i am a bit noob at , trying to have bones for facial animations ( mostly for story cutscenes ) as i was looking around, i do a better job at doing facial expression with blendshapes / morphers, but it looks like it’s lighter to use bones.

Flying an airplane underground? yep :slight_smile:
=oreP9G5GvfM

More shoreline junk
=wbKZqzRwH24

=I4ty70OZPqI

Two New Stances, dragon stance and phoenix stance ( martial arts and twinblade respectively ) dragon stance has become the new neutral stance, single katana has become a fast stance, phoenix stance is a power stance, nearly finished both of these stances, new dodging mechanics that are much easier to get to grips with, new jumping mechanics, fast air dash attacks can be performed from any stance now and so can the up down wheelkick.

?v=gjQKnfX-RYo

I have just made some improvements to my game “Cannon Golf”. game was first made for the “Epic Game Jam”. If your are interested, you can find and try it .

Garden inspired Low poly scene :slight_smile:

=3GXnShqEfME

Edge of Chaos RTS - The Orcish Horde rises!
://scontent.fbud3-1.fna.fbcdn.net/v/t1.0-9/61644325_1144467395736183_1300177911503912960_o.jpg?_nc_cat=102

Diablo Meets Ghost’n Goblins, Work in progress… Let me know what you think. Thanks :slight_smile:

**VIDEO **
.be/Oppl0UPkycw