What Are You Working On? Community Screenshots & Videos

Working on fur and moss shader:

https://i.gyazo/77c4b6ef246223e7b012cb3423cb0436.jpg

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My latest environment heavily inspired by “Hellblade: Senua’s Sacrifice” and “Witcher 3”.
More shots on artstation: nkmbE
Firstly it was an environment that I was wanting to create while studying at CGMA in first semester of vegetation class by Huxley but didn’t have much time to finish it. After some time I decided to bring the case to the end

Team Osirisk Xilan - Origins of Lightspeed

Command your drones.
Still working on characters for
Artstation — GRA9a

Hi Everyone
Looking to make friends :slight_smile: 's my game THE REAPERS HORIZON!!

Screenshots of the game I’m developing, hope you like them. I’m trying to have a realistic render. It’s runing 50 fps on gtx 1070. Dynamic lights
Artstation : zlzNZ
Insta : www.instagram/nicolas399/

Reallly cool looking stuff !

I’m playing around with 6 DoF movement…

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@ EvilReFlex Please tell me you are doing something similar to “Descent”!! That looks !

I’m playing with the idea to make a descent like rouge-like game.

I like what you do, EvilReFlex! Because "Cockpit Games"™ is my addiction! :wink: is video of my own recent experiments (codename: “ThunderGame”):

Hello, nice to see you , and your project, of course! :wink:

Making stuff where things sleep

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Hi, i working on a custom map for Robo Recall.

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working on a space game called NullSpace, let me know what you guys think :slight_smile:

Hello! Nice to see another flying / action / sci-fi project :slight_smile:

Working on a VR Predator project just for fun. So far I have the cloaking, thermal vision and wrist-blades working.

Hey everyone!
I’m working on Outrunish/Endless runner VR race game.
Now i’m on visual tests. All assets will change.

Been adding features to the combat in my game

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and started work on the next arena :slight_smile: super early blockout.

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Started teasing and announced the first game we’re working on.
Called 103.

More information on our twitter and website

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