Hello! Nice to see another flying / action / sci-fi project
Working on a VR Predator project just for fun. So far I have the cloaking, thermal vision and wrist-blades working.
Hey everyone!
I’m working on Outrunish/Endless runner VR race game.
Now i’m on visual tests. All assets will change.
Been adding features to the combat in my game
/0U3tCjL.gif
and started work on the next arena super early blockout.
/3Lx9jov.jpg
Started teasing and announced the first game we’re working on.
Called 103.
More information on our twitter and website
://us.v-cdn.net/5021068//editor/g9/cm5k9ywatxtf.jpg
Still working on my first person bomberman game called Hide and Go Boom
2170 | environment teaser 2
m…/?v=ihRH_z9y7Y0
flocking birds (blue dots on the screen) the lighting is dark so it’s super tough to see. A first attempt with no rigging just two static meshes.
Also : an imp pouncing mob and telekinesis ability and whip wand. Still haven’t animated a run cycle…
m…/?v=BzeKzkL1dEY
On going development of the First Person Shooter Metalshockgame:
METALSHOCK game is a cinematic story driven Doom style first person shooter.
=borwwQEsla8
.be/borwwQEsla8
hey all 's a quick mood inspired by readyplayerone oasis game, it’s shaped from soul city assets, check my artstation for more pics 00Jmy
Latest model, rendered in keyshot…
is my first post in thread, so I decided to show my game I am designing! is a video of the Main Character. Right now I am getting mechanics to work on him and am designing what combat will be like. I am hoping to get something working on him in a few weeks! Also I have a thread about them game if you are interested, it is in the video description. Cheers!
bit of a redesign, it’s still not finished :(, taking my time!
the suit has several weapons and functions…
want to create a kind of side kick character for it that’s also the spine, which detaches and can become a kind of autonomous caterpillar type robot… the spine can turn into several different things… a. a tail for balance when running at fast speed, b. a segmented whip that can be used to pull enemies or get closer to them etc. c. collapses down and merges with the detachable arm sword to become a giant buster sword. and d. if you throw the sword at someone, it changes into the caterpillar and automatically seeks to re-attach.
the spike in the middle of the chest can be removed and is dagger shaped, but can also fan out into a kind of round shield… in extreme circumstances it can become a sphere that envelops the character… in sphere mode it can change form into an encompassing motorbike for faster travel than running at super speed… among other things…
the shoulder pads house wings that come out from the back of them as wires… that collapse into each other forming wings, combined with the suits thrusters you could actually fly around ( bit like batman except faster )
the light sources on the model are for consuming life force ( suit requires life force to substatiate otherwise it returns to it’s base form ( a ring ) ) i imagine consuming life force would be something akin to onimusha, except with vector fields and some nifty particles…
oh yeah… and she’s got ■■■ lasers! those pieces on the breasts spread open to reveal gattling lasers… hand for mega smashing the crap out of people…
and she has a firearm on her leg… although i’m not convinced of the firearm model or the placement… i might create some kind of concealable inset for the pistol and upgrade the pistol while i’m at it…
i’ve got some really cool ideas for character… but it’ll probably never see the light of day…
's that character running around in engine, only took a night and a day, anyone know how to fix my blurry screen problem? kinda weird, didn’t used to be like that, but now it’s blurry as f!
=tCD3GO2dasY
I am workin on dis for like 4 months now :3