mobile game… wip… just a quick game only been working on it for about two or three weeks… it’s an upgrade to my ancient mobile project that I never finished… gameplay is quite fun and finally improved performance for the map which is pretty large for a mobile game… runs silky smooth… it’s actually a lot of fun just to run around in with the basic gameplay systems I’ve put in place, have just created my own waypoint system for missions, which haven’t been implemented yet… used rngesus to generate the map, then added unique assets… pretty nifty…
retconed my mobile game into a full on pc game over the course of a night, just to see how it would look, 's the result… also at the same time combine code from with code from altercore, so now I can actually fight on map with character, which is pretty sweet :)…
We polished our mystery&empty postapocalyptic level. We want your feedback about ambient sounds!
[video=facebook_2017;thepostworldgame/videos/274439556396075/]www.facebook/thepostworldgame/videos/274439556396075/[/video]
Hi Everyone,
The Devil’s Eight is now on Kickstarter and needs all the support it can get. The Devil’s Eight is a game currently being made by me and another developer in our spare time. We decide to launch a kickstarter to help us go full time and finish the game by next year. So far the kickstarter is just over 10% funded. If you can, Please help back or share the kickstarter that would be !
I just recently posted on , I may as well share it .
I’ve been working a hack and slash game
.unrealengine/community/work-in-progress/1355058-my-game-s-development
I use little script to write biped’s mixer tracks into a text file along with animation ranges so then I can feed the file into the engine along with the .fbx character data file.
Nice Pictures ! … i specially like the terrain textures and details. The Jeep also looks good.
the caravan is in that old, used look but there is in my opinion to less “Dirt” and “Dust”, maybe you can also settle down the roughness of the “glasses” a little bit… and higher the metallic of the caravan texture.
looking forward to more pictures
Some pictures… i am still working at my charactrer in , marvelous designer and also in substancepainter… still a lot of work and to learn for a satisfing result…
today i tried some thechniques in substance painter…
two pictures could go a little bit in the direction of nsfw , that’s why i have put them into a spoiler.
clothes are in progress too …