Multiplayer 3rd Person Arena Deathmatch, Mage Type or Survival Game lol !
Who Knows !!
Dont Really know yet I just have PvP and it is working pretty good now, you can create Matches and battle to win. Don’t know where I am going with it but are some screens Let me know if you are interested in helping that would be appreciated.
Hi all,
We have been working on an Math Adventure game. We are super excited about it and all the amazing people and marketplace assets that has helped us get to where we are. Check it out.
I decided, since I’m posting , I’ll introduce a little bit more to the game!
The plot is set in the middle of 19th century, in a small town called Strandcliff, located near sea. It is the time of industrial revolution, crazy inventors and scary serial killers.
Although the town is small and is only catching on what’s going on in the big cities, folks, living , keep a lot of secrets. Besides, there’s rumor of sunken spanish treasure found on a nearby shore, and Strandcliff is the best place to set on sail to possible spot. Such rumors always drag adventurers and disturb honest people.
Hair-Z [download link]](github/404maciej/101max/wiki/index) is a 3ds to Z-Brush pipeline plugin. It turns hair&fur modifier splines into geometry in a more efficient way than raw sweep modifier.
If you prefer styling hair in 3ds to create hair base mesh you might find little utility useful.
I’m working on extending the endless runner sample. is my first ever ever hands on Unreal Editor (since I come from Unity). I’m amazed at the easyness and quality of engine! You, Epic guys, have an “Epic” work with masterpiece! Kudos!
a link to a video if any of you would like to look at what I’m learning
We wanted to share some exciting news with our fellow Unreal Community! Everyone is working on some pretty amazing stuff out there
https://.unrealengine/core/image/gif;base64
We are proud to share with you some scenes from our upcoming animated 360° Virtual Reality Sci-Fi Thriller - AI Nightmare, which delivers a unique viewing experience allowing you to step into the middle of the movie’s action using a VR headset!
The concept behind AI Nightmare was conceived in-house at Lindero Edutainment and produced on the Unreal Engine 4; ; 3Ds and Adobe Premiere Pro CC, etc. Full-length content will be released in September of 2017 with plans to submit the finished film to 2018 International Film Festivals.
Check it out: Scene 1: ?v=8k41RURa69E ; vimeo/231785325 Scene 2: ?v=dxponFZdOm0 ; vimeo/232699546
Constructive feedback is welcome and we will keep you updated as development continues. Thank you for the support and we look forward to seeing more of everyone’s projects as they progress as well!
(we have included some screenshots of scenes to post) [Edit: Scene 2 Link added]
I’m working on a Virtual Reality wheelchair platform. Right now it’s very basic but the goal is to make it a moving platform to alleviate motion sickness.
The wheelchair will be on a platform that rides around in the room simulating G-forces and auto centering slowly so you never reach your walls!
I’m working on using vive trackers on the palms to interact with the VR world in combination with the leap motion.
I want to make experiences the elderly can use intuitively without any experience with VR!
A WIP environment for the next marketplace release, you can check out the 360 image in the FB page www.facebook/FreakingExhausted/posts/723053641236325
:///sozNREg.
mobile game… wip… just a quick game only been working on it for about two or three weeks… it’s an upgrade to my ancient mobile project that I never finished… gameplay is quite fun and finally improved performance for the map which is pretty large for a mobile game… runs silky smooth… it’s actually a lot of fun just to run around in with the basic gameplay systems I’ve put in place, have just created my own waypoint system for missions, which haven’t been implemented yet… used rngesus to generate the map, then added unique assets… pretty nifty…