Nice Pictures ! … i specially like the terrain textures and details. The Jeep also looks good.
the caravan is in that old, used look but there is in my opinion to less “Dirt” and “Dust”, maybe you can also settle down the roughness of the “glasses” a little bit… and higher the metallic of the caravan texture.
looking forward to more pictures
Some pictures… i am still working at my charactrer in , marvelous designer and also in substancepainter… still a lot of work and to learn for a satisfing result…
today i tried some thechniques in substance painter…
two pictures could go a little bit in the direction of nsfw , that’s why i have put them into a spoiler.
clothes are in progress too …
SPOILER anatomy of body…
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For the first time, got my project packaged and running that way. Still consept to build, but working smooth already. Captured video in 4K using 980ti (the video quite ruined the FPS). Winter release should be possible.
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A new level for my game: Hue Defense
/fYBLBuC.
working on new enemy types… they are probably OTT in regards speed and damage… not sure they would go down well with a bigger audience, I can always leave them like for a higher difficulty… still it’s fun to have a bit of a challenge… kind of need tough enemies because the player moveset is so powerful…
Working on my own video game series called “Spirit, Hot-Air B: First Adventure” started doing the game all alone since 1 month ago following tutorials on and asking for help
Screenshot: (/AgX8QBZ.png)
Planning to release the game on steam and android market around Summer 2018
imgtc/i/q2EYZtA.
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We are preparing to launch a Kickstarter Campaign later month for The Adventure Forge! online tabletop RPG map tool grew out of a game jam project that we did.
Feel free to check out the Kickstarter page :
www.kickstarter/projects…token=a582e499
and follow us on Twitter for all the latest news and an in depth look next week!
twitter/DBBoilerplate
2170 Gameplay Teaser
#screenshotsaturday #unrealdev #indiedev #UE4 #EpicFriday #IndieGameDev #BangladeshiGame
We at are thrilled to announce that our upcoming survival game, , has reached yet another major milestone. Our Steam store page is now online! will allow us a more direct route of communication with our fans while we continue bringing closer to release. means that you can expect more progress updates and more transparent development.
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We went live at brightlocker week! Thanks to a lot of hard work and all the power of unreal!
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only 2 crashes during my tests today Steam Early Access just around the corner ://store.steampowered/app/718650/Driftland_The_Magic_Revival/
Hi there,
I’m working on a game prototype based on the old game Moonstone. I’m calling as a gym scene testing Lighting, materials, foliage, optimizations etc (using Quixel Megascans). Will do proper propping pass and final lighting once everything works.
Hope you like it.
Still very WIP… Character made fully in and try texturing with Substance Painter… Currently working on face… constructive critism and tipps welcome
clothes will be used seperate and changegable… but as long as i am changing geometry its a lot of time loss redoing the clothemesh in marvelous designer and reskin just for test purposes… :-S
A cinematic Test we did with Mini Cooper Cars Planning on developing a concept car series