It was running fine for the past few days, but yesterday it just decided to start crashing when I first start it. I tried reinstalling it before to see if it would fix it, but it just gave me the same error.
Any Ideas on how to fix it?
Hi, I have the exact similar issue as Justin here. May I know if there is a solution? Now I could not open my levels done in Unreal 5 anymore, this is quite serious. Hope there is some help.
I tried uninstalling, reinstalling unreal5, uninstalling, reinstalling to another folder and deleted all memory temporary files on windows, and it still doesn’t work. I don’t understand why a simple reinstallation cannot fix this “back to default” for unreal engine 5. Why is the realy problem here?
I was suffering from this up until recently, this is how I solved it…
This error comes from a corrupted CachedAssetRegistry.bin file. Reinstalling it does not fix the file.
To fix this, you are going to want to go to file location C:\Users\username\AppData\Local\UnrealEngine\5.0\Intermediate - Locate the file named CachedAssetRegistry.bin and delete it. After deleting it, you should be able to launch
I’ve got the same crash issue here. After a bit of fiddling, I figured that it’s caused by the Quixel Bridge plug-in. Deleting the CachedAssetRegistry.bin seems to work for me ONLY if I also uninstall Bridge through the Epic Games Launcher – which means I can’t use Bridge.
Oddly enough I could use Bridge for a day after installing UE5 before this started happening.
Does anyone else have the same issue by any chance? I’d really like to keep using Bridge but I can’t find a way around this.
I am completely new to UE. I just installed UE5 and when I open the first project, it crashes after a few seconds. I get the following log error
Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000000018
Hi, i haved the same problem. After some sessions on UE5, the soft become crashed without error detail. Then i noticed that when i removed the Bridge folder in the plug-in folder of UE5, the soft started. So for correct the problem :
Launch your project Unreal in UE5 (without Bridge folder in UE5 plug-in folder)
Open the plug-in window in UE5 interface and enable “Web Authentification Plug-in” and “Web Browser”