Each challenge will focus on a specific skillset or feature within Unreal Engine and general development. In future iterations, we aim to offer unique opportunities to collaborate with other community members in even larger events, like the Epic MegaJam.
But without further 'ado, here is your challenge:
THE CHALLENGE
For this event, Unreal Challenge: Creep It Real we encourage you to create a short video showcasing your Worldbuilding abilities, pulling inspiration or guidance from the title itself. Build up a scene yourself, leverage available Marketplace products, KitBash3Dâs provided content or anything else youâve stashed away in your Vault, then make your creation come alive! We want to see how you make those environments convey a feeling.
Your efforts earn you a chance to win up to $1,000 in cash, ArtStation giftcards, plus KitBash3D, Houdini, and SketchFab licenses. Oh, did we mention there will also be swag?
Not only that, but weâve set aside a round of prizes for students!
Youâll have four weeks to complete your taskâall submissions are due by October 29, 2022 at 11:59 PM EDT. 2022-10-30T03:59:00Z
Join the dedicated Creep It Real group to make sure you get any and all important announcements, and chat with fellow participants!
VIDEO REQUIREMENTS
Your video must:- Be between 10-60 seconds of content
- Be a minimum of 1920 x 1080 resolution
- Not contain any post-production editing
MovieRenderQueue & Path Tracer
Your video file should be encoded directly from Unreal only, using any methods in the documentation. We reserve the right to ask you to provide a screen recording of running the render from Movie Render Queue.
Path Tracing is not permitted as this creates an unfair advantage against those that do not have systems that can use this feature.
And will be scored (1-5 points) on each of the following criteria:
- Level Design
- Environment Design
- Composition
- Conveyance of Mood/Atmosphere
- Use of Theme
HOW TO SUBMIT AN ENTRY
- Create a new Discussion in the Unreal Challenge category and use the tag âCreepItRealâ
- Include a title for your video
- Link to your video or embed it in the topic
- Indicate whether or not you are currently a student
- Include which engine version you used to create your project
- Attach a screenshot of your project in Editor
Calling All Students!
Are you a student? We want you to compete too! The Unreal Education team is paramount to giving students further opportunities, learning, and growth. Whether a technical challenge like this or the Epic MegaJam, you can expect the team to have students at heart!
We also understand that it can be somewhat daunting to compete against industry veterans and that many students might doubt their abilities- but know that you are all fantastic and deserve the same opportunities and to be seen and heard- thatâs just one of the reasons why we have three finalist spots specifically for student participants.
Weâve added the tag âStudent-Entryâ for this category. If you a student submission, please use the tag along with the âCreepItRealâ tag.
If youâre looking for more learning content around Unreal Engine, we have some perfect suggestions that are designed with students in mind, such as;Learn the art of virtual robotics with our new Unreal Learning Kit update. For even more student resources check out our student page.
SPONSORS
KitBash3D
Weâre excited to welcome back KitBash3D, who creates premium 3D asset Kits filled with all the pieces needed to build worlds for video games, film, television, design and digital art. They provide artists with completely customizable sets of 3D assets that serve as the building blocks to create original environments ranging from modern skyscrapers to neo-futuristic utopias to ancient temples.
KitBash3D will also be offering their Neo City Kit for participants to use during this challenge! Get the kit here.
Sketchfab
Weâre honored and excited to have Sketchfab as a part of the Challenge family, we believe the combination of tools available within the ecosystem is paramount to the encouragement of the community, and the opportunity it provides. Sketchfab is the leading platform for 3D & AR on the web. Publish, share, and discover 3D content on web, mobile, AR, and VR. 50+ File Formats. Over 5 Million 3D Artists.
Not only is Sketchfab a fantastic place to get assets, but it is also a great place to showcase your own, no matter its style or format.
ArtStation
Weâre pleased to welcome ArtStation as a sponsor of this Unreal Challenge. ArtStation provides you with a simple, yet powerful way to show your portfolio and be seen by the right people in the industry. Itâs super fast and sleek. Showcase high resolution images, videos, short clips, Marmoset and Sketchfab 3D scenes, 360 panos and more. Add your work and production experience. Blogs enable you to share your work in progress, articles and be seen. Analytics lets you see whoâs checking out your portfolio. You can even sell your digital assets and prints.
Houdini
From 3D models to animations to VFX and more, Houdini Indieâs procedural workflow can automate repetitive tasks and allow game dev teams to generate higher amounts of quality content in shorter times. Houdini Indie quickens iteration time, thereby improving gameplay by allowing for much more variation. Houdini Indie can also connect to Unreal Engine via the free Houdini Engine Indie plugin and can provide highly controllable procedural assets directly in UE4 & UE5 itself.
Houdini will also be generously offering a 2-month Houdini Indie license for the participants of the Challenge! Request the license here.
Are you looking for Houdini learning content? Look no further than here! They have hundreds of tutorials with everything from Environments to Destruction FX!
Unreal Engine Marketplace
The Unreal Engine Marketplace sculpted the October 2022 free Unreal Engine content with the Challenge in mind. Get these from October 5th 2022!
PRIZES
Overall Prizes | Student Prizes |
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First Place:
Second Place:
Third Place:
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First Place:
Second Place:
Third Place:
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Community Recognition Award
In addition to the above awards, this Challenge we are trialing the âCommunity Recognition Awardâ in which the most voted on eligible entry by the community will receive the following:
- One $250 Unreal Engine Marketplace Credits
- One featured highlight on the official Unreal Engine blog
- One feature in the form of the Unreal Challenge: Creep It Real Sizzle Reel
Community voting will open from the submission deadline on 2022-10-30T03:59:00Z until 2022-11-11T04:59:00Z.
Refresh your memory, or learn something new!
If youâre using Unreal Engine 5, the creation of assets within the Engine couldnât be easier, with the use of geometry tools. Check out the evangelism talk "Blockout and Asset Production in UE5â to find out more, covering everything from blocking out your scene to populating it with packed level instances and dynamic meshes made with geometry script.
Furthermore, on April 14th, 2022, we hosted an Inside Unreal Livestream "Exploring Geometry Tools in UE5, which expands upon some of these tools and the process, and thought behind them. Check it out here.
In the sixth part of the Medieval Game Environment series, Quixelâs Jakob Keudel focuses on adding lights and atmospherics to the environment, explains his decisions about lighting techniques, and makes use of Unreal Engineâs new SkyAtmosphere system and volumetric clouds to achieve a realistic yet moody look. Full Medieval Game Environment tutorial series playlist.
Dive into this series in further and learn more about performance and optimization of your environment > Optimizing the Medieval Game Environment | Talks and demos
Be sure to check out even more fantastic resources and learning content on the Epic Developer Community portal such as:
OFFICIAL RULES