UE5.0.3 VR preview doesn't work on right eye

The VR preview on editor works fine for the left eye, but the right eye has a lot of flicker and render a image similar to the nanite triangle preview visualization…

I’m not using lumen but I’m using nanite. I tried to disable nanite but it didn’t fixed it.

Anyone have a clue on how to fix it?
I have been looking for answers on google, but can’t find anything.

Hey there @GiovanniLuccaArt! Welcome back! Are you currently working with a Quest or Quest 2? As they are considered mobile platforms, thus nanite won’t work properly. Also I have a couple of threads that might have a solution, take a look! Hope these help!

Thank you so much for the response.

Yes. I’m using Quest 2.
I can confirm that nanite work properly.
I didn’t find a proper solution for the problem. I belive that the problem was caused due to the project being converted from a UE 4.27 to 5.0.3. Some configuration may be causing this bug.

What I did to solve was create a UE 5.0.3 blank project then migrate the assets to this new project. Now everything is working as expected.

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