UE 5.1 VR Sky Atmosphere is black

For all of those for whom the forward shader fix didn’t work, here’s a quick fix. I was able to copy the skysphere from the original VR template map (no smoke and mirrors, just select the asset in the Outliner and Ctrl-C, Ctrl-V). It works fine in the new map, and volumetric clouds are now functioning as well. For those who want to know where this skysphere is in the content browser, it under engine assets–All\Engine\Content\EngineSky\BP_Sky_Sphere.

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