Too many overlapping shadowed movable lights, Shadow casting disabled: DirectionalLight

I have the same bug happening here on UE@5.7.4.

Happens on a scene where the only movable light is a directional light and a skylight.

My fix has been:

  1. disable “force no precomputed lighting”
  2. build > build lighting only
  3. enable “force no precomputed lighting” again
  4. build > build lighting only

have no idea why it worked, i’m just hoping it won’t break again… ..・ヾ(。><)シ