KO_Siili
(KO_Siili)
August 11, 2021, 3:46am
7
Hello, seeing this project would be super resourceful even now after 6 years!
I was looking on forums for two interesting techniques @RyanB was mentioning in this Live: the fake reflection material and World Position Behind Translucency fake light effect, but any thread regarding this topic misses any jpg file. How to see it?
Hi,
Watching the livestream on the making of Bullet train - part 2, I hearded talking about a material node called “World position behind translucency”, used to make a material to fake dynamic lighting inside the train.
Further in the video, he showed a simplified material to show how it worked. This simplified material is a Surface Opaque material, so the “World position behind translucency” node is not used.
I would like to reproduce this effect with a translucent material and searched fo…
This is the first try of that kind of material. Given that you can’t use Light Vector anymore and there is no dynamic lighting for mobile devices (at least not the ‘low end’ ones) I’ve decided to give it a try to create a fake lighting material.
For the time being it just calculates direction from a ‘light actor’ which is not a light at all, and then adjust the normal from that actor. Quite simple stuff really, great for basic character lighting and prop lighting.
[FakeLighting_1.jpg]
Here’s…