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Unreal Engine Livestream - Creating Complex VFX - Oct 12 - Live from Epic HQ
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36
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15711
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January 2, 2025
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Unreal Engine Livestream - Shaders in UE4 - Dec 14 - Live from Epic HQ
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27
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19204
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June 30, 2024
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The Making of Bullet Train - Oct. 8 - Live at Epic HQ
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15
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6909
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April 13, 2024
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Network Multiplayer Fundamentals - February 27 - Live from HQ
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66
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23060
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February 4, 2024
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Training Stream - Spline Importing w/ - Jan 10th - Live from Epic HQ
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37
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17912
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August 6, 2023
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Foliage & Parallax Occlusion Mapping Techniques used in Paragon - Live from Epic HQ
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78
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40283
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June 21, 2023
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Programming Subsystems - October 17 - Live from HQ
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13
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6289
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May 26, 2023
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[Twitch] UE4 programming discussion - June 12, 2014
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47
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11026
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April 3, 2023
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Unreal Engine Livestream - Data-Driven Character Movement - Mar 8 - Live from Epic HQ
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18
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7173
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November 21, 2022
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Unreal Engine Livestream - Character Animation in UE4 - Jan 25 - Live from Epic HQ
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45
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11281
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July 11, 2022
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Training Livestream - Plugin Based Fighting Game State Machine, Part 3 - Oct 11 - Live From Epic HQ
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17
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7402
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July 2, 2022
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Training Livestream - Plugin State Machine, Part 4 - Oct 25th - Live from Epic HQ
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16
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6609
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July 2, 2022
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Training Livestream: Mobile Leaderboards, Achievements, and Ads - Live from Epic HQ
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3
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3885
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May 29, 2022
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Animation Techniques used in Paragon and January Game Jam Theme Announcement - Live From Epic HQ
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54
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31901
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May 3, 2022
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Unreal Engine Livestream - Building a Music System in Blueprints - Apr 5 - Live from Epic HQ
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22
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8103
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March 31, 2022
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Training Livestream - Creating Semi-Procedural Materials - Feb 7th - Live from Epic HQ
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29
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19584
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March 14, 2022
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Unreal Engine Livestream - Using the new Proxy Geometry Tool - May 17 - Live from Epic HQ
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20
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18131
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February 7, 2022
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Unreal Engine Livestream - Getting the Animation Results You Want - Aug 16th - Live from Epic HQ
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11
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5025
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January 19, 2022
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Unreal Engine Livestream - Networking in UE4: Server Optimizations - Jan 17 - Live from HQ
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16
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7989
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January 13, 2022
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Unreal Engine Livestream - AI: State of Mind - July 25 - Live from HQ
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43
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15275
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January 11, 2022
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Canon Man Tutorial: Hierarchical Instanced Static Meshes - July 26th - Live from Epic HQ
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26
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9851
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December 23, 2021
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Unreal Engine Livestream - TimeSynth in Blueprints - April 25 - Live from HQ
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28
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8633
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October 20, 2021
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Unreal Engine Livestream - Creating a VR spectator camera - Feb 21 - Live from HQ
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36
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8699
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August 17, 2021
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The Making of Bullet Train Part 2 - Oct. 15 - Live at Epic HQ
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6
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12996
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August 11, 2021
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Unreal Engine Livestream - Python in Unreal Engine - May 30 - Live from HQ
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15
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8413
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July 22, 2021
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Blender to Unreal Tools, Part 1 - February 6 - Live from HQ
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142
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77368
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July 8, 2021
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Physical Animations with and - Aug 30th - Live From Epic HQ
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15
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7792
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May 14, 2021
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Photorealistic Character Project - April 20th - Live from Epic HQ
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16
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11168
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April 30, 2021
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Training Stream - Stereo Panoramic Plugin - Oct 18th - Live from Epic HQ
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33
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13948
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March 4, 2021
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Training Livestream - Saving and Loading - June 6 - Live from Epic HQ
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13
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4951
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March 3, 2021
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