NEWS 04.17.2022. I send to Marketplace new update for UE5. Please waiting.
This solution fully automates the process of 6-task rendering(In the future, I plan to change the interface to make it as convenient as possible.). I soon create new tutorial.
NOTE: Now the style is made very primitive. I will update the interface style as soon as possible so that everything fits. UE style.
Update 04.18.2022. The update will be delayed for a couple of days, if you suddenly need this mode, write to me.
But I’m making a more user-friendly interface now than I did before.
I have finished working on changing the style and functionality.
Today I will release an updated video tutorial.
In unreal engine 5, I found that for some reason the style icons are not saved, so for now I have to make blue checkmark icons.
New solution 6 task → Camera360_v2 → Blueprints → Widget → Settings → Widget_6_Task_Solution.
In the future, I will make it more convenient to call this menu, while you need to do it through a folder.
Options Layer:
Format Export, Anti-Aliasing, GameOverrides, Camera → These are standard Movie Render layers. I think you’re familiar with them and Output Movie Render.
Create Job → This option for select Map and Sequence.
Convert Settings → This output projection settings.
Note → example settings for Movie Render CLI Encoder. This text, not functional.
Apply All settings → Save Settings.
This widget does everything automatically and fills in all the necessary data for subsequent rendering. At the end, you only need to add the final preset and press the Render button and at the output you will get the final projection in the form of a sequence.
I managed to make small changes in the interface. Now there is a status that the settings are saved in the preset.
This is the latest version of the plugin on the market right now.
NEWS 22.04.2022. Fix update Camera360v2 for UE5. I send to marketplace. Please waiting.
Errors were found when working with the sequencer, if you decided to render the sequence not from the 0000 frame, then the conversion does not occur. Everything is fixed.
Information about frame numbering is now taken from the sequence.
I managed to use Camera360v normally in the version of unreal engine 5.0, but after I upgraded to Unreal engine 5.0.1 does not work anymore and appeared this message I would like to know some solution for this
Hello. I think I have an Issue. I can’t see the plugin in the content, even with show engine content and plugin content activated. To find blueprints I have to search them.
Hi i just purchased 360 Camera v2 and just want to render any 360 scene but i find it very hard, i saw your tutorials and every cameras are rendering exact same image. Is there any simple way to get 360 scene in UE5? Cubemap, Fulldome, Equirectangular anything will be suffice and i can edit in After Effects.
I was able to successfully export a 360 equirectangular video using the plugin. However when I bring the video into a headset to view, there is this very thin black line at the back. Any idea what could be causing it?
Video of the issue:
I watched your video called :Tutorial 2. Camera 360. Seams. PostProcess settings (New version) and followed the steps. It reduced the visibility of the line a bit but its still slightly noticeable. Any thoughts? Thanks.
Note:
The cylindrical projection works correctly up to 120 degrees. But I haven’t set up automatic image size correction yet. Therefore, you will have to manually select the desired image height size.
Here is an example:
FOV 120.
For example, when rendering a 2000x2000 frame, you can get a 6000x4000 image. This means that these sizes are enough to get the maximum output image size of 6000x3000 or 6000x6000 (for FullDome). For example, for 4k and more, this is also enough.
In the near future I will record an updated video tutorial for 6-task rendering.
Hi, Farshi!
I understand your feelings. But nowhere else will you see such help for every user.
We can say that the cost of this product also includes individual assistance to each buyer.
Having bought the product, know that you can always write to me and not be afraid that you will be left alone without help. Whenever possible, I am always happy to come to the rescue.
Having bought a product once, you can be sure that it will pay for itself. After all, it contains a huge number of projections and solutions that may be useful in the future.
NEWS 04.06.2022. Attention. An important message.
Starting Monday, I’m going on vacation for 2 weeks. If possible, I will check my email, but I am not sure that I will be able to be in touch all the time.
Please try to focus on the video lessons, I recommend watching them until the very end.
There is also a lot of information on the forum.
Camera360v2: