Smart Objects seem to be broken in 5.2

Hey there, an user was able to provide an unoffical solution, it worked for me , altough for me i had to do the oppoite of what he said when it came to the build.cs file :slight_smile:
End simulation during “Use Claimed Gameplay Behavior Smart Object” Node crashes editor - Programming & Scripting / AI - Epic Developer Community Forums (unrealengine.com)