Hey, yesterday I updated to 5.2 and ever since that my smart object system seems to be broken, whenever i stop the simulation, the engine crashes, if i quit the packaged game the game freezes and crashes.
the following error “Assertion failed: OwnerController->GetPawn() [File:D:\build++UE5\Sync\Engine\Plugins\Runtime\GameplayBehaviorSmartObjects\Source\GameplayBehaviorSmartObjectsModule\Private\AI\AITask_UseGameplayBehaviorSmartObject.cpp] [Line: 271]”
Some additional information, the crash only happens if the user exits the game / editor while the AI is performing the task, and the behaviour not ended yet