Sending an array (of structs) to a usf shader

4.20: Update to
#define UNIFORM_MEMBER_ARRAY_EX(MemberType,MemberName,ArrayDecl,Precision)
#define UNIFORM_MEMBER_ARRAY(MemberType,MemberName,ArrayDecl)
#define UNIFORM_MEMBER(MemberType,MemberName)
#define UNIFORM_MEMBER_EX(MemberType,MemberName,Precision)
#define UNIFORM_MEMBER_SRV(ShaderType,MemberName)
//#define DECLARE_UNIFORM_BUFFER_STRUCT_MEMBER_UAV(ShaderType,MemberName)
#define UNIFORM_MEMBER_SAMPLER(ShaderType,MemberName)
#define UNIFORM_MEMBER_TEXTURE(ShaderType,MemberName)
#define UNIFORM_MEMBER_STRUCT(StructType,MemberName)

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