Scene capture 2D not registering light


Scene capture 2D(blueprint) is not capturing the light from point light that is rotating around the object when using orthographic view.

While using perspective view is fine.

The lighting is off as well. It appeared to be flat and “bright” for orthographic, but correct for perspective.

1 Like


We’ve recently made a switch to a new bug reporting method using a more structured form. Please visit the link below for more details and report the issue using the new Bug Submission Form. Feel free to continue to use this thread for community discussion around the issue.


1 Like

This is an issue of orthographic cameras in general, not just the scene capture. Check Shadows not working in Orthographic - Rendering - Unreal Engine Forums and vote for a fix here Unreal Engine Issues and Bug Tracker (UE-11026)