[Quick BP to C++] Core Redirector - Asset to C++

Have you tried to fix the conflicting rules? Some are the exact same OldName :slight_smile:

But other then that I think that for redirect Blueprint stuff you should do something like this (I have never tried BP to code only code to code):

Blockquote
+StructRedirects=(OldName=β€œ{BlueprintStruct}”,NewName=β€œ/Script/{Module}.{NativeStruct}”,OverrideClassName=β€œ/Script/CoreUObject.Struct”)

Blockquote
OverrideClassName
β€œ(Optional) Specifies a change to the underlying class of the UCLASS. This is generally used to change a Blueprint class to a native class.”