Summary
I noticed in the early days of UEFN that moderation would reject Rap/Hip-Hop music within seconds of submission for publishing, at one point I even uploaded instrumentals and they would also get rejected by moderation for “lyrics”. After well over a year of being forced to discriminate by Epics moderation we finally had a client call us out on it. We then got FNCreate’s attention on twitter and they said they “fixed it”.
Now we can not load launch the session from UEFN to Fortnite to run Memory Calculations, can’t load into a private session with the island code, and can load into a test server without it getting stuck at 3%. Yeah, they “fixed it” alright.
Please select what you are reporting on:
Creative
What Type of Bug are you experiencing?
Publishing
Steps to Reproduce
After Epic fixes an issue?
Expected Result
You lad into a test server.
Observed Result
You get locked out of island testing?
Platform(s)
UEFN
Island Code
6112-3323-3850
Upload an image
Additional Notes
Flak
(Flak)
January 31, 2026, 9:41pm
5
@TheMayorOfMeta , this looks to be a technical issue. Could we get your logs after you get the network connection error?
At times, we will ask you to send us your logs when you’re having an issue in UEFN. Here is how to do that:
UEFN Logs
Exit Fortnite.
Click on Start or press the Windows Key + R.
Type \AppData\Local\UnrealEditorFortnite\Saved\Logs and press Enter.
Zip your Logs folder and attach the zip file to your reply.
To find UEFN Logs while working in UEFN:
Click “Output Log” at the bottom of the window.
Click on “Setting” at the top right of the window
Click “Open Source Location”
Zip your Logs folder…
1 Like
I tired to upload it but it said the file was too large to upload so I isolated the last day of logs.
Last Logs.zip (16.0 MB)
Flak
(Flak)
January 31, 2026, 10:46pm
8
@TheMayorOfMeta have you attempted to connect to any other islands? We aren’t having any issues connecting here.
(or publish)
I connected to a previous Island and it let me in, I then had the idea to migrate the project but the migrated project has the same error.
We also noticed the most recent appeal does not have the Appeal Reviewed Mark like the other ones.
Flak
(Flak)
February 1, 2026, 12:45am
11
Could you please remove some of the larger assets from your island and try again? We believe it may be a memory limit issue, and removing some assets should help.
We got this error in UEFN when trying to log in just now.
LogNet: SetPendingDestruction: 1 on Name:IpNetDriver_0 Def:BeaconNetDriver IpNetDriver_0)
LogValkyrieRequestManagerEditor: Warning: Encountered Network Error!
LogValkyrieRequestManagerEditor: Executing Step ClearFoundConnectInfo
LogValkyrieRequestManagerEditor: Error: Failed to handle connection attempt (Network error occurred when connecting to a server after matchmaking completed. Error: UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 30.00, Real: 30.00, Good: 30.00, DriverTime: 391.95, Threshold: 30.00, [UNetConnection] RemoteAddr: 20.29.100.184:15006, Name: IpConnection_0, Driver: Name:IpNetDriver_0 Def:BeaconNetDriver IpNetDriver_0, IsServer: NO, PC: NULL, Owner: ValkyrieBeaconClient_0, UniqueId: MCP:2333be2d752342bcbc4d18ed3c21679d)
LogNet: NetworkFailure: ConnectionTimeout, Error: ‘UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 30.00, Real: 30.00, Good: 30.00, DriverTime: 391.95, Threshold: 30.00, [UNetConnection] RemoteAddr: 20.29.100.184:15006, Name: IpConnection_0, Driver: Name:IpNetDriver_0 Def:BeaconNetDriver IpNetDriver_0, IsServer: NO, PC: NULL, Owner: ValkyrieBeaconClient_0, UniqueId: MCP:2333be2d752342bcbc4d18ed3c21679d’
LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 20.29.100.184:15006, Name: IpConnection_0, Driver: Name:IpNetDriver_0 Def:BeaconNetDriver IpNetDriver_0, IsServer: NO, PC: NULL, Owner: ValkyrieBeaconClient_0, UniqueId: MCP:2333be2d752342bcbc4d18ed3c21679d, Channels: 5, Time: 2026.02.01-00.44.55, TimeSinceTickDispatch: 0.001904, TimeSinceRecv: 30.001775, TimeSinceTickFlush: 0.001646, TimeSinceSend: 0.043677
LogNet: UNetConnection::SendCloseReason:
We have not added anything sense the music upload error and we are still well below the memory limit.
Flak
(Flak)
February 1, 2026, 12:54am
14
Our team is investigating this tech issue and the accompanying server logs to see why the island is failing to load. We’ll follow up when we have more info
1 Like
Thank you, there are over 20+ paid branded items in this island and they are all waiting on the final launch.