Lightmass: Disable Self Shadowing on Static Meshes?

Hi all, I know this post is kind of old, but I wanted to chime in. To achieve the effect you’re looking for, you may want to look into vertex normal editing in Maya. This is how most artists achieve this “stylized tree” look that you’re after.

Example: https://www.artstation.com/artwork/9QGVy

I hope this helps anyone else who might be on a whiled goose chase for answers :slight_smile:

1 Like