Lighting in Editor Mode different to Play Mode

Hey,

Alright so I have different lighting in Editor Mode and Play Mode. I have read about 50 forum discussions about it but I still couldn’t fix it. Turning auto exposure etc off didn’t help, bloom too. Convertig to world partition neither. What I noticed is that when I edit my lighting (i.e. postprocessvolume, skylight,directionallight etc. ) this doesn’t affect my play mode? That was weird somehow but I don’t know really what the Issue is. Anyways, I know my walls are leaking a little bit but if that was the issue then my camera should see this too and not just when in play mode. I want it like in the editor mode to be clear haha.
Anyways here are 2 images that displays the issue. Editor is the darker one. Sorry for drawing over the character but my Client wants it like that.


Any help would be appreciated!
Thanks! :slight_smile:

Hello FutureCake05,

I felt like I’d saw this issue prior before. So, I looked around the forums. Take a look at this post and see if the information/solution here helps solve your lighting issue.

Well unforunately it did not yesterday but when i turned it back on today it all seemed to work perfectly fine. Weird how much a whole computer restart can help sometimes although I restarted the game yesterday! Anyways, thank you!