Hello world,
Does collision (mesh / level actor) have any effect on level lighting ?
Hello world,
Does collision (mesh / level actor) have any effect on level lighting ?
The collision capsule and the level collision doesn’t have anything to do with lighting, I don’t see where you are trying to go with this question but lighting AFAIK is only going to affect actors with a mesh.
Just something i was pondering about with respect to light bounces / effect on indirect lighting.