Light flckering problem

Hi, I have a problem with a lightning in my scene. It looks fine in my viewport but when I render with a movie render queue, it renders with these weird artefacts. I have tried playing with pretty much all render settings, what somewhat helped was changing the GI mode from Lumen to raytracing but that gave me a completely different look of the scene. Is there maybe a way to get rid of those glitches? I’m on Unreal engine 5, Win10, RTX3080Ti. I would really appreciate any help on this.

Also, here are my render settings

Hello @Osaki_official1
We are talking about that here:

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