I’m looking through the directional light engine code but I can’t seem to find a way to solve this. Is there any way to stop cascades from transitioning to a lower level, or at least significantly change the distance between transitions?
I’m looking through the directional light engine code but I can’t seem to find a way to solve this. Is there any way to stop cascades from transitioning to a lower level, or at least significantly change the distance between transitions?