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In VR after certain distance texture looks blurry with jaggy edges
Development
Asset Creation
question
,
unreal-engine
3dRaven
(3dRaven)
August 6, 2024, 11:26am
29
obraz
1295×603 158 KB
Perhaps setting the anistropic filtering might help
At 0
r.MaxAnisotropy 0
obraz
1709×800 41.2 KB
at 32
r.MaxAnisotropy 32
obraz
1763×787 50.7 KB
1 Like
Radial type blure on packaged VR game for Quest 3
MipMap level drops too quickly on steep view angle, causing noticable blurry textures
Anisotropic Filtering in Unreal
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