Hello guys, I made a character in Adobe Fuse (Mixamo) and exported it to Unreal Engine. After that tweaked the materials, but the overall quality still feels pretty low (the preview quality of mixamo looks so much better).
Do you guys have any idea how to achive better quality with the materials? (I used high quality textures: up to 4k)
Mixamo quality:
UE4 Quality:
Material: