How to get an Actor using C++?

I want to get an ActorB instance from ActorA in C++.

In Unity3d I have GameObject.Find(name) for it.

How to do that in ue4?

I am sorry, I found answer on my question here → link

// Find Actor by name (also works on UObjects)
AActor* MyActor = FindObject<AActor>(nullptr, TEXT("MyNamedActor"));