How to Easily Change the Overall Color of the Scene and UI in UE4

Hi everyone,

I’m working on a project in Unreal Engine 4 (UE4) and I need to change the overall color of the entire scene, including both the 3D environment and UI elements. I’m looking for a simple method or setting that can achieve this without significantly affecting performance.

Could you please provide some guidance on how to do this? Any tips or examples would be greatly appreciated!

Thank you in advance!

Here’s a tutorial on post processing:

Post processing doesn’t seem to affect the 2D UI

Why don’t you change their colors using blueprints?

Because there are too many 2d ui, If I change the color of each UI once, the workload would be very heavy

Did you test it? I don’t think so. How many are you talking about?

Thank you for your reply. I haven’t tested it yet, probably with a few hundred images. I want to find a simple method similar to post production

Perhaps you can use the retainer box?
Using the RetainerBox Widget · ben🌱ui (benui.ca)

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