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[FONT=arial black]GOLEMCraft, The ‘Collage Entity’ Construction System
GOLEMCraft, The ‘Collage Entity’ Construction System is a UE4 Blueprints-based Procedural Construction System that creates Creatures from a collage of smaller Mesh components attached to animated skeleton. This simple construction methodology supports the creation of very unique and complex creatures and other entities.
Features:
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[TD]** GOLEM Body Builder (****In-game **Editor)
Procedural Construction
Customization
Network Support
Game Play Mechanisms
Support
Lifetime Updates
Toolbox: Bodyshape Selector/Modifiers, Fragment Spray-gun, Material Picker
Frontend & Backend Support
Load/Save, Export Data Options
Agnostic UI Interface
Data Driven (*.csv)
Multi-user Support (tentative)
Auto Symmetry
Auto Segment Incremental Scaling
Randomizer
Morph Bodyshape
Dynamic Bodyshape Extension
Swap Materials (WYSIWYG)
Extend Bodyshape
Replication
Network Repository Support
(Create Creature Libraries, Share Creation via Network)
Procedural Animation Support
Dismemberment & Destruction
Brains (AI Behavior Sub-modules)
User Manual
GOLEM BP Module Updates
New Content: Skeletons, Animations, Bodyshapes, Fragments, Materials, A/V Effects and Brains
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