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GLAIVERave
[size=2]**In-Game Procedural Fantasy Melee Weapons Designer
** UE4 Blueprints-based Procedural Construction System specifically designed to fabricate outlandish Fantasy Melee Weapons with modular morphing parts.
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[TD][size=1]**Weapon Smith
(****In-game **Editor)
Procedural Construction
Customization
Network Support
Game Play Mechanisms (TBD)
Support
Lifetime Updates
Toolbox: Parts Selector/Modifiers
Frontend & Backend Support
Load/Save, Export Data Options
Agnostic UI Interface
Data Driven (*.csv)
Multi-user Support (tentative)
Auto Symmetry
Auto Segment Incremental Scaling
Randomizer
Morphing Part Shapes: Blades, Guards, Handles
Dynamic Part shape Extension
Swap Materials (WYSIWYG)
Replication
Network Repository Support
(Create Weapon Libraries, Share Creation via Network)
Procedural Animation Support
Precision Hit and Damage Modules
User Manual
GLAIVE BP Module Updates
New Content: Part Shapes & Materials
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