Services
Hi, I am Charlie, Game Programmer since 2021. I have an extensive knowledge of Game Development in Unreal Engine using C++ and Blueprints. I have worked with teams to make dream of ideas about game comes to life by working with them on large codebases using different styles such as Object Oriented, Event Driven, and Data Driven techniques for the games. Also to make myself get going to learn new technologies and drive the game development pipeline smoothly with in team I have also worked on Plugins e.g. Runtime Plugin and Editor Time Plugin. Here are the list skills I have in my toolbox.
Skills
C++ & Blueprint [Logic Implementation] (OOP, Event Driven, and Data Driven Programming)
Online Subsystem Integration EOS (User Authentication, Sessions, Friends, and Achievements)
Game Settings | Developer Settings
UI Programming (MVVC)
Animation Programming | Retargeting
Optimizations (CPU | GPU | World Partition | Data Layers | HLOD’s)
Hey Charlie,
I’m looking for a freelance game developer with systems / c++ experience to work with us (Set Reset) on an interactive installation. Could be a good fit. What is the best way to contact you with more details?
Im currently stucked trying to get activities to work for my PS5 port of my game. Could you ease write to me on discord “salazarelefunk” or email me rodolfoloyola@flamingosimulation.com we would be interested in hiring you to help us jump that last hurdle ans finally finish that port.
Looking out for work. If someone need help in setting up Epic Online Services or Steam App or Multiplayer or Gameplay Abilities. I am here open for work.