Summary
I wanted to push an update to an existing project that I have been working on, but it looks like my project has somehow completely broken.
I went over the logs of UEFN, Epic Games Launcher and Fortnite, yet they do not give me a clear direction as to what is happening. From what I was able to discover from logs however, is that UEFN attempts to launch a Fortnite session and appears to be failing to do so. Common fixes have been tried, but at this point I dont know what else to try.
I was able to investigate and find possible culprits through logs:
- âEpicGamesLauncher.logâ - ERROR - â[414]LogRunningAppService: Display: Dead foreground process [25796] F:/Program Files/Epic Games/Fortnite/FortniteGame/Binaries/Win64/urc.exe for app F:\Program Files\Epic Games/Fortniteâ.
Additionally another error is displayed - ERROR - âLogAutoUpdateService: CheckForUpdates: At least one application or editor doesnât allow auto-updates: AppId: fn:4fe75bbc5a674f4f9b356b5c90567da5:Fortniteâ,
â[ 93]LogEOSMessageService: Error: Unable to find port.â
2. âFortniteLauncher.logâ - WARNING - "WARN msg=âerror running fortniteâ err=âexit status 3â gets displayed after attempting to run âFortniteClient-Win64-Shipping_EAC_EOS.exeâ " . This file is tried to be executed multiple times before it finally crashes due to âheartbeatâ being timed out I assume (ERROR - âLogCore: Warning: Failed to reach checkpoint within alotted time of 600.00. Triggering hang detector.â through log in âFortniteGame.logâ.
On my secondary computer it also fails but with exit status â0xeeac1018â.
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Matchmaking
Steps to Reproduce
Open UEFN and launch a session. It gets stuck in âConnectingâŚâ screen and crashes there in about 10 minutes.
Expected Result
Fortnite session is launched successfully to validate functionality and calculate memory.
Observed Result
Fortnite crashes with unexpected error message. UEFN stays open.
Platform(s)
PC
Island Code
9510-3204-1034
Additional Notes
Although I did re-install my project to a separate drive, I have performed multiple reinstalls to both drives and that does not appear to be related, as I also tested on my secondary computer and encounter the same Fortnite crash there when launching a session.
As an additional note, my other projects (a lot smaller) appear to launch just fine. And this was launching fine the last time I was working on it (23.03.25).
I have tried to validate my project, deleted the project under â../Fortnite Projectsâ to get a fresh version, use previous versions through URC, built landscapes, use a different computer, built HLODs but nothing seems to work.