As of UEFN update v34.30, if any texture is displayed higher than 1024x1024 it won’t let me launch, this includes if its UI or Cinematic. Yesterday my game looked great and launched fine, I had textures imported from 8k and displayed to max 2048x2048, but as of the latest update all my textures look horrible. Even tested my game before on low graphics mobile, it looked great with great performance so I don’t know why this change happened.
This is the error message I get,
" This texture’s in-game size is too big. The maximum size is 1024x1024. Adjust the texture’s ‘LOD Bias’ property. "
I read the UEFN update, nothing about changing the max resolution to 1024x1024, I’m pretty sure before max was 4096x4096, but in my game I only use 2048x2048 max.
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Assets
Steps to Reproduce
Import a texture that is above 1024x1024, it may need to be linked to a material that is within the level. It will tell you, This texture’s in-game size is too big. “The maximum size is 1024x1024. Adjust the texture’s ‘LOD Bias’ property.” If you conform texture it will fix but your texture will look terrible at 1024x1024.
Expected Result
Import any texture size, choose cinematic then change the max displayed resolution to 2048 there will be no errors. Yesterday this expected result occurred, as of update v34.30 max texture size I can do is 1024.
Observed Result
This texture’s in-game size is too big. The maximum size is 1024x1024. Adjust the texture’s ‘LOD Bias’ property.
Yeah but it will max out at 1024x1024 which looks quite bad on low graphics, before the update everything worked fine at 2048x2048 and looked good.
Edit: I have other textures exactly like your 2048x1024 but they are not present in the level, for me if the texture is being used in the game it will give that error, and the only fix I can find is max resolution of 1024x1024
yeah it started happening since the latest update v34.30, though I only seen one other person encounter this issue in the Fortnite Creative & UEFN Official Discord
I also encounter this, this didn’t happen before, you could do at least 8K, you just had to set everything up correctly, but now everything has become super blurry
For texture cube maps, we made this change in 31.00 and haven’t changed the rules. You likely had this texture prior to our rules changing, and somehow, it was never run through validation after that. That’s odd though, since it should be force re-validated each time we release a new version of UEFN