Foliage in Raster Reflections Artifacts vs strange RayTraced Reflections. What to do?

Im trying to render some foliage that is being reflected by a water body but I am having a hard time.

The video abova shows the differences in the reflections in the two methods and a strange bug of the Nanite Foliage reflections in Raster mode. What can I do to avoid those issues and get a good looking reflections??

I am using the water material from the Australia pack.

In RayTracing mode the colors are greenish but the reflections are very clear.

The solution is to Set in PostProcess the “Ray Lighting Mode” to “Hit Lighting for Reflections”

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