Failed to cook dedicated server

Even the virtual machine (Windows 10) I have the same issues and can’t compil a new c++ third person project…

The project could not be compiled. Would you like to open it in Visual Studio?
Running C:/Program Files (x86)/Epic >Games/4.12/Engine/Binaries/DotNET/UnrealBuildTool.exe test Development >Win64 -project=“C:/Users/Ludovic/Documents/Unreal >Projects/test/test.uproject” -editorrecompile -progress -noubtmakefiles ->NoHotReloadFromIDE
ERROR: Couldn’t find target rules file for target ‘->project=C:/Users/Ludovic/Documents/Unreal Projects/test/test.uproject’ in >rules assembly ‘UE4Rules, Version=0.0.0.0, Culture=neutral, >PublicKeyToken=null’.
Location: C:\Program Files (x86)\Epic >Games\4.12\Engine\Intermediate\Build\BuildRules\UE4Rules.dll
Target rules found:
UE4Editor - C:\Program Files (x86)\Epic >Games\4.12\Engine\Source\UE4Editor.Target.cs
UE4Game - C:\Program Files (x86)\Epic >Games\4.12\Engine\Source\UE4Game.Target.cs
UnrealHeaderTool - C:\Program Files (x86)\Epic >Games\4.12\Engine\Source\Programs\UnrealHeaderTool\UnrealHeaderTool.Tar>get.cs