Skeletal meshes dont use DFAO but they will have another AO solution in 4.11. You can hear more info and see examples here starting at 21:00: Paragon Feature Examples: Cinematic Lighting & Rendering | Feature Highlight | Unreal Engine - YouTube
Skeletal meshes dont use DFAO but they will have another AO solution in 4.11. You can hear more info and see examples here starting at 21:00: Paragon Feature Examples: Cinematic Lighting & Rendering | Feature Highlight | Unreal Engine - YouTube