Customisable Light Device Over Exposing When Far Away

Reference ID

1b58a2ae-4ab7-f2c6-6666-83b1ccb1877c

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Devices

Summary

When you place down a customizable light in fortnite creative. I tried this in uefn but launched a live edit session to my ps5. Basically i placed it down and it was normal for a few months until now. i logged in and when i connected to a session to my ps5 and the light was over exposed. all of them that I placed down, I flew to them and they went back to their normal state. But when I start the game the overexposed light is back, even when i create a private island code and publish it. its a annoying bug that makes the light and environment ugly and i would like this fixed

Steps to Reproduce

  1. place down a customizable light device
  2. start the game
  3. its overexposed
  4. when you go near it, it goes away

Expected Result

it should show the correct amount of brightness and color that it was set to

Observed Result

it showed an overexposed version of the light

Platform(s)

windows, ps5

Island Code

1975-9554-2838

I’m seeing the same issue with Customizable Lights in a cinematic.

When camera is far away:

When camera gets closer:

The status of UCB-1114 incident has been moved from ‘Awaiting Validation’ to ‘Needs Triage’.