[CONTRACT] Graphics / Rendering engineer or Technical Artist for custom VR anti-aliasing method

Cypher Interactive is looking for an experienced Graphics / Rendering engineer or Technical Artist to fulfil a contract job for a high-performance VR project.

Project type:

  • Game
  • Virtual Reality

Job type:

  • External / contract / freelance / temporary

Rates:

  • Flexible / Negotiable

What does the job entail?

Expected result:

  • A high-performance integration of Intel’s CMAA2 anti-aliasing method that interoperates with MSAA in Unreal Engine 5.5+
  • Supports PCVR, MobileVR, and confidential VR platforms.
  • Either as an engine plugin, or custom source integration.

Please inquire if you have deep experience with the following:

  • Unreal Engine scene rendering
  • Graphics / Shader / Render programming
  • Cross-platform shader compilation

If this interests you, please send your inquiries to elroy@cypher-interactive.com.