Hello guys.
I would like to bake my Direct-light in UE5.
I disabled Lumen and put my lights to " Stationary or Static ". Allow Static Lighting in project settings is also enabled.
After hitting “build lighting only” i get the following error:
> Warning: WorldSettings.bForceNoPrecomputedLighting is true, Skipping Lighting Build!
Next i go in to world settings to uncheck PrecomputedLighting, but this is greyd out for me.
I have baked lighting in other UE5 versions before, something must have been changed with the full release of UE5.
Or am i missing something ? Thanks for replys.
-Tom